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| Cast of Players in progress |
Far-Flung Hobbyist's original intent was to be a blog in which a group of friends share progression on their various miniature wargame projects. It is mostly just Rob posting his hobby efforts weekly.
Sunday, March 22, 2015
Formations in 40k
Sunday, March 15, 2015
Jetbike Progress & Harlequin purchase
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| In work jetbike |
I also decided to pick up Codex: Harlequins, a Troupe, and the three characters. This will allow me to either field the Cast of Players formation or The Heroes' Path formation. Together, these units will boost the total Eldar force to around 2,500 points when all completed (hopefully by the beginning of summer).
Sorry for just the brief update, but plenty still in work.
Sunday, February 22, 2015
Corsair Jetbikes
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| Three Five Hexes Jetbikes and their Warlock on Jetbike |
My solution is to move the Phoenix to the 1850-2000 point list and bring in a squad of Jetbikes with a Warlock. This will be the Five Hexes "infantry" and deploy turn 1 alongside the Aspect Warrior. But how to build Corsair Jetbikes. I went with a combination of the Dark Eldar Reaver Jetbikes and Eldar Guardian parts and a healthy dose of green stuff. For the Warlock, I picked up the new Harelquin Skyweaver kit and again mixed in parts form the Dark Eldar Reaver Jetbikes and Eldar Guardians.
More pictures follow.
Sunday, February 8, 2015
Second Vyper and Sealing
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| Pair of Vypers |
A friend asked that I provide a tutorial for sealing models. I think of this as fairly straightforward, but realized there are some important nuances, after the link.
Sunday, January 11, 2015
Blooded World Eaters
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| First five World Eaters |
Thursday, January 1, 2015
Making a Two-Dimensional Zone Mortalis Board
Tuesday, December 30, 2014
Unblooded World Eater
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| No blood World Eater Legionnaire |
Each image has the paints used for painting that stage. I have tried to keep it simple, while still looking good. I intend to put a little individual detail on each model through a combination of a red-on-white armor segment and blood spatter. While it is hard to see, the armor's eye is actually green.
Lastly, my biggest unresolved detail is what company do my World Eaters represent. With Kharn, the 8th Company is a natural fit, but there are a lot of 8th Company. I also want to retain the option of playing them as Loyalist World Eaters and thus do not want pigeon-hole myself. Thoughts?
Sunday, December 21, 2014
Chain Bayonets!
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| Fix Bayonets! |
We also picked up some grey primer today, which should make the white build up more straight-forward. I will be painting them some method other than the Forgeworld recommendation, largely because I have glued the shoulder-pads and backpacks on already.
Depending on how the evening goes; I will have another 5 tactical Marines built. After that, 5 Rampagers and lastly Kharn, probably just with Cutter and not Gorechild.
Sunday, December 14, 2014
Savage XIIth
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| Sol Invictus gifts have arrived already! |
Saturday, December 6, 2014
Works in Progress...
Since my last (and first) post, I think I have accomplished a great deal without having ever actually finished anything! Like any true Sagittarius, I have begun many new and exciting projects, among them:
- Designing a Zone Mortalis board and playing a game or two;
- Converting my own "Blue Falcons" Chapter of Space Marines into Crimson Fists;
- Custom-building a Crimson Fists captain, who will count-as Pedro Cantor in-game;
- Building a drop pod (what a nightmare that was!);
- Buying and building squadrons of Aeronautica Imperialis models - Eldar, Imperial, and Space Marine; and
- Buying (but not building, yet) a fleet of Imperial cruisers, escorts, and Space Marine strike cruisers for Battlefleet Gothic.
I am now terribly thrilled at the prospect of being able to play a multiphase campaign in space, in the air, and (tactically, at least) on the ground. I have no plans for getting into Epic at this time, although Rob has always spoken quite highly of it; I have too many other projects to complete, first, and frankly, I don't have the brain-space to learn yet another complicated rule-set. After all, I still have a thesis to write! And, now that the decision I have been waiting for is being published, I can really begin my work in earnest. Once more unto the breach! Let's take that hill!! FOR THE EMPEROR!!!
Additionally, around-about the time I began serious work on the Moritat, I also painted a number of my Night Goblins. Although I have not made very much progress with them, I have nonetheless posted some pictures of them here, as well.
- Designing a Zone Mortalis board and playing a game or two;
- Converting my own "Blue Falcons" Chapter of Space Marines into Crimson Fists;
- Custom-building a Crimson Fists captain, who will count-as Pedro Cantor in-game;
- Building a drop pod (what a nightmare that was!);
- Buying and building squadrons of Aeronautica Imperialis models - Eldar, Imperial, and Space Marine; and
- Buying (but not building, yet) a fleet of Imperial cruisers, escorts, and Space Marine strike cruisers for Battlefleet Gothic.
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| I'll take the bolter; you just stand there and look pretty! |
Additionally, around-about the time I began serious work on the Moritat, I also painted a number of my Night Goblins. Although I have not made very much progress with them, I have nonetheless posted some pictures of them here, as well.
Sunday, November 9, 2014
Affording Agency
Sorry, no new models worked on the past two weeks - in adequate motivation and horrible discipline. But I wanted to discuss the importance of ensuring all players in a game have a sense of agency. It also is a chance to vent.
Importantly, when I lose a game I want to have lost because I failed at something I could correct - short of total army book/codex change! The only way to fix a loss should not be to scrap an army and start over with a "better" army.
This means identifying tactical errors - poor deployment or committing the wrong unit to combat - or even identifying holes in the army list - a few more Gyrocopters or a unit of Hammers instead of Slayers. If a loss is assured even if the game goes perfectly, then it is not going to be a fun game for anyone.
Agency: 3. action or intervention, especially such as to produce a particular effect.
Importantly, when I lose a game I want to have lost because I failed at something I could correct - short of total army book/codex change! The only way to fix a loss should not be to scrap an army and start over with a "better" army.
This means identifying tactical errors - poor deployment or committing the wrong unit to combat - or even identifying holes in the army list - a few more Gyrocopters or a unit of Hammers instead of Slayers. If a loss is assured even if the game goes perfectly, then it is not going to be a fun game for anyone.
Wednesday, October 29, 2014
Terrian & Board for AoP
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| Broken Imperial Eagle |
For the board itself, I used one of the sections of the Realms of Battle board acquired 3 years ago (finally beginning to paint it). I kept it straightforward with browns and greens, but may need to adjust the amount of grass on the other six sections - they take a lot of flock.
Monday, October 27, 2014
A Wave Serpent for the Dire Avengers
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| Painted Wave Serpent |
The model assembled readily enough, with a few green stuff touches. My biggest complaint is that the cockpit does not fit properly, which means it has to be secured to the hull versus opening. Other than that, all the doors and movable parts work.
For the model, I went with Twin Linked Shuriken Cannon for the turret and and Shuriken Cannon upgrade to the catapults. In addition, I placed what is probably the Crystal Targeting Matrix next to the cockpit. For games, the upgrades are actually going to be Holofields and Star Engines.
Some progress shots after the break.
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