Tuesday, September 6, 2016

More Assassinorum & New White Dwarf

I have really slowed down on painting and modelling over the summer for a variety of reasons.  I am trying to get inspired to spend some solid time painting something in the next few weeks.

Over this past weekend, I hung out with friends (4 total) and built a buddy's copy of Assassinorum: Execution Force as well as played 3 games of it.  The first game was a success, using the standard rules.  The second ended in a hard failure, as we attempted to get to succeed with the Cultist going "On Alert" as we entered rooms.  The third game was just 2 of us and we succeed using the Culexus and Callidus.

I also picked up a copy of the new version of White Dwarf.  I like the return to the thick format and the extensive multi-page discussion of all aspects of the hobby.  It was well worth it for 20-pages of additions to the various boxed games that Games-Workshop has released .  I hope the next issue will be equally as good.

We also spent a night out in Bryce Canyon.

View from Sunrise Point

Monday, August 1, 2016

Changing Warcasters & Gunmages

I am slowly working on building up my Cygnar force.  In addition to a unit of Gun Mages (not pictured).  Pictured is a Centurion, Gun Mage Officer, and Captain Jeremiah Kraye.

Lots of distractions, keep being tired at the end of the day. and plenty of projects to work.

Tuesday, July 19, 2016

Journeyman - Starting Cygnar

At the beginning of the month, my brother informed me of a Journeyman league and encouraged me to participate.  I had been looking at Warmachine/Hordes for a while and had already settled on Cygnar as my force.  About two weekss ago, I purchased the new Cygnar starter box and assembled it.  I also picked up a Minuteman warjack the next day to be my first expansion beyond the core box.

Starter Box + Minuteman (far left)
The first weekend, I played two games and learned the core mechanics of the game.  This past Saturday/Sunday (weekend 2), I painted up one of the 'jacks to get my paint scheme down (see below).

Tuesday, June 28, 2016

Once more into the Breach(ers)

Corny title, I know.  I have completed another five Siege Breachers, completing my Ultramarines Breacher Squad (or at least the first 10).  This adds the Vexilla and Nuncio-Vox to the squad, which I think of as near standard for most squads of Ultramarines.


More pictures including the full squad and pre-weathering of the five through the link.

Tuesday, June 21, 2016

Heroes and Overwatch

Simply put, I have been distracted the past few weeks with Blizzard's Overwatch.  During that time, I worked off-and-on on two heroes of the XIII Legion, a Veteran of Terra and a Master of Signals.

Pair of Heroes
These two are HQ units for my Ultramarines.  The Master of Signals is an Ultramarine standard Support HQ.   The Veteran of Terra will fill multiple roles like being a basic Praetor or a Legion Champion depending on the size of the game and available models.

I am starting on my next 5 Boarders.

Some more images follow.

Tuesday, May 31, 2016

Blood Covered Halls

Unfortunately, those halls were mostly covered in the blood of my World Eaters, another World Eater force, and an Emperor's Children force.  Overall, I went 0-2 and in both cases found my priciest unit, Butchers up against units it could not hurt - an Ultramarines Dreadnought and Mechanicum Kastalans.

Sergeant & brothers hold a door way against Mechanicum Cult forces

III Legion Astrates prepare for the incoming Ultramarine Dreadnaughts

This past Sunday, I took part in a local Horus Heresy Zone Mortalis (ZM) event.  Each player was told to bring a 750 point Combatant list (after the break).

Tuesday, May 24, 2016

Tactical Options

I had a rather busy weekend and week, but I did get three more Ultramarines painted.  These three Astrates provide options to the completed Tactical Squad, allowing it to either be fielded as a fully equipped Veteran Tactical Squad (like a 40k Tactical Squad or a squad in Betrayal at Calth) or just swap in the Nuncio Vox in the Tactical Squad.

3 Options for Tactical/Veteran Tactical Squads
Up next: Veteran of Terra & Master of Signals

Tuesday, May 17, 2016

First 5 of 10 Breachers


This past Saturday, I completed the first 5 of 10 Breachers for my Ultramarines 106th Company.  These are a bit eclectic due to it having the Sergeant, 2 of 3 Bolter Astrates, 1 of 4 Power Sword Astrates, and 1 of 2 Melta Gun Astrates.  I am also waiting for a Forgeworld order to come in with a Vox and Vexalia for the other set of 5 Astrates that will complete the squad.
In Defense of Lex Konor
From the side
Overall, these models were great to paint.  Since I had completed the 10-man tactical, I had settled upon the techniques involved and overall scheme.  The  fact that they are in Mark III Power Armor and Breacher shields gave some great variety.   Their bases are also those I showed previously and I have tried to position them all such that they appear to be "holding the line" at the patterned tiles.

In progress shots after the link.

Tuesday, May 3, 2016

Tiling

Just a brief update this week as the past two weeks and weekends have been busy with various activities.  Almost two weeks ago now, I assembled and painted bases for the first 5 Breachers and here they are.  Hopefully get back to painting this week.





Tuesday, April 26, 2016

Tactical Squad Complete

On Thursday last week, I weathered the feet of the Legion Tactical Squad, completing the first 10 Astrates for my XIII Legion force.  I am very pleased with the overall result.  I am starting to write-up some background for what Chapter of the Legion they are and what they are doing during the Shadow Crusade and associated units. 

Wading through the dust 

Tuesday, April 19, 2016

Preparing to Weather

These are the first 10-man Astrates prior to weathering.  I have a reviewed a few guides about weathering and have the pigments.  I intend to start with the pigments and then sponging mainly the areas with transfers.  Most of the armor material is not paint but intended to be the appropriate material and while the Astrates are weathered, they will not be overly damaged.

106th Company Astrates before civilization crumbles around them

Tuesday, April 12, 2016

10-man Squad in Progress

I have been making steady progress on my first XIII Legion Tactical Squad.  I am regretting attempting to go after a full 10-man squad right away.  I feel like I would feel further along if I was starting my second 5-man, having finished the first 5-man.

All this being said, I have not really used any new techniques on the XIII models yet.  But I have settled on the plan to do basic weathering 1) using powders and 2) light sponging.  Next weekend, I intend to buy at least a pack of Vallejo pigments (Stone and cement, city).  I intend to weather the lower calf and feet of the Legionaires with a light dusting of a light grey pigment to represent them defending the shattered civiti of the 500 Worlds of Ultramar.   My XIII Legion are now having to forgo superficial maintenance and thus I will "chip" and "mud" where I think it is appropriate.  But that is all to come.

For now, I will finish up highlights on black and apply transfers over the next week.

Tuesday, April 5, 2016

Winning on Objectives

Slowly Advancing Death Guard
I played another game of Horus Heresy Zone Mortalis this weekend.  This time against a Death Guard.  In this instance, I ran Kharn and the Butchers as stand-ins for Loyalist World Eaters Praetor and Terminators.  It was another Pyrrhic victory, with just the Praetor and a single Rampager surviving, again.  I won by managing to keep the Death Guard from my deployment zone and rolling a six to end the game on turn 5.



MVP
The MVP of the game was definitely the Death Guard Mortis Dreadnaught with a pair of Kheres Assault Cannons and my inability to roll successfully.  Over the course of two turns, the Dreadnaught caused my two tactical squads to break and run, off the table.   My only actual success was my Praetor slaying three Grave Wardens and breaking the unit.

The ongoing failure of my World Eaters to achieve casualty success is rather annoying.  I am heavily considering investing in a Tactical Support Squad carrying Plasma Guns.

On the modeling/painting front, an Ultramarines squad is in work.  Taking on 10 Astrates is a bit of a task, right off the bat.